National Repository of Grey Literature 11 records found  1 - 10next  jump to record: Search took 0.00 seconds. 
Similarity Measure of Points of Interest in Image
Křehlík, Jan ; Beran, Vítězslav (referee) ; Herout, Adam (advisor)
This document deals with experimental verifying to use machine learning algorithms AdaBoost or WaldBoost to make classifier, that is able to find point in the second picture that matches original point in the first picture. This work also depicts finding points of interest in image as a first step of finding correspondence. Next there are described some descriptors of points of interest. Corresponding points could be useful for 3D modeling of shooted scene.
Hardware Acceleration of Image Filtering
Fiala, Martin ; Martínek, Tomáš (referee) ; Kořenek, Jan (advisor)
This master's thesis contains introduction to image filtration problems, especially to theoretical outlets, whose origin lies in linear systems theory and mathematical function analysis. There are described some approaches and methods which are used to image smoothing and for edge detection in an image. Mainly Sobel operator, Laplace operator and median filter are covered. The main contents of this project is discussion of some approaches of hardware acceleration of image filtering and design of time effective software and hardware implementations of filters in a form of program functions and combinational circuits using theoretical knowledges about time complexity of algorithms. Hardware and software implementation of named filters was done too. For every filter, time of filtration was measured and results were compared and analyzed.
Advanced Rendering in OpenSceneGraph Library
Ondruška, Jiří ; Přibyl, Jaroslav (referee) ; Švub, Miroslav (advisor)
This bachelor's thesis presents OpenSceneGraph library and its use with shaders written in OpenGL Shading Language. First of all it presents the basics of GLSL. Next chapter introduces the basics of OpenSceneGraph library. Following chapters are about different shaders. First is vertex displacement mapping, followed by cartooning and the last one is water surface.
Canny's Operator and Other Useful Edge Detectors
Janda, Miloš ; Juránek, Roman (referee) ; Venera, Jiří (advisor)
This work introduces main approaches for digital image processing and defines fundamental terms for successful understanding. Main aim is description of several suitable methods used in digital image pre-processing, methods for edge detection and consequent post-processing of these. The final goal of this work is effective implementation and complex comparison of methods for edge detection.
Techniques Used for Image Smoothing, Blurring and Sharpening
Kubínek, Jiří ; Šilhavá, Jana (referee) ; Venera, Jiří (advisor)
This work is dedicated to methods used for digital image editing. It defines fundamental terms for this work as color space or noise. Above all, it analyses methods allowing image sharpening and blurring. It describes some of the most known algorithms from the theoretical point of view, but also introduces their implementation in C programming language. There are compared according to time complexity. The purpose of this work is to introduce digital image filtering and demonstrate elementary procedures used for their implementation.
Hardware Acceleration of Image Filtering
Fiala, Martin ; Martínek, Tomáš (referee) ; Kořenek, Jan (advisor)
This master's thesis contains introduction to image filtration problems, especially to theoretical outlets, whose origin lies in linear systems theory and mathematical function analysis. There are described some approaches and methods which are used to image smoothing and for edge detection in an image. Mainly Sobel operator, Laplace operator and median filter are covered. The main contents of this project is discussion of some approaches of hardware acceleration of image filtering and design of time effective software and hardware implementations of filters in a form of program functions and combinational circuits using theoretical knowledges about time complexity of algorithms. Hardware and software implementation of named filters was done too. For every filter, time of filtration was measured and results were compared and analyzed.
Nerovnosti Friedrichsova a Poincarého typu a jejich výpočet
MOSKOVKA, Alexej
This thesis deals with the theory of Friedrichs' and Poincaré inequalities and their constants. They are important in mathematical analysis, functional analysis and theory of partial differential equations. The key property of them is the boundness of L-norms of functions by L-norms of gradients of functions. Constants can be derived analytically for simple geometries or approximated numerically. We provide an explicit derivation for an interval, a rectangle and a rectangular cuboid. We also perform a numerical computation for the interval and the rectangle as well as for an annulus, for which constants are unknown.
Techniques Used for Image Smoothing, Blurring and Sharpening
Kubínek, Jiří ; Šilhavá, Jana (referee) ; Venera, Jiří (advisor)
This work is dedicated to methods used for digital image editing. It defines fundamental terms for this work as color space or noise. Above all, it analyses methods allowing image sharpening and blurring. It describes some of the most known algorithms from the theoretical point of view, but also introduces their implementation in C programming language. There are compared according to time complexity. The purpose of this work is to introduce digital image filtering and demonstrate elementary procedures used for their implementation.
Canny's Operator and Other Useful Edge Detectors
Janda, Miloš ; Juránek, Roman (referee) ; Venera, Jiří (advisor)
This work introduces main approaches for digital image processing and defines fundamental terms for successful understanding. Main aim is description of several suitable methods used in digital image pre-processing, methods for edge detection and consequent post-processing of these. The final goal of this work is effective implementation and complex comparison of methods for edge detection.
Advanced Rendering in OpenSceneGraph Library
Ondruška, Jiří ; Přibyl, Jaroslav (referee) ; Švub, Miroslav (advisor)
This bachelor's thesis presents OpenSceneGraph library and its use with shaders written in OpenGL Shading Language. First of all it presents the basics of GLSL. Next chapter introduces the basics of OpenSceneGraph library. Following chapters are about different shaders. First is vertex displacement mapping, followed by cartooning and the last one is water surface.

National Repository of Grey Literature : 11 records found   1 - 10next  jump to record:
Interested in being notified about new results for this query?
Subscribe to the RSS feed.